The Cape is played over one full year โ four seasons, four rounds. Most points when the ice clears wins.
On your turn: play a card to capture a matching table card. If no match exists, capture multiple cards that sum to your card’s value. A direct match always takes priority over a combo. If you cannot play a card, you must discard to the table.
Clearing the table earns a Clean Sweep. Each season has a unique bonus rule.
Landmarks โ the 7 of each suit is a named Cape Breton landmark glowing gold. Most Landmarks = +1pt. All four = +2pt.
Season scoring: most cards (+1), most Catch (+1), Louisbourg Light (+1), Landmarks, Clean Sweeps, and season bonuses.
Steel blue cards. Dories, buoys, schooners, foghorns. The Louisbourg Light (7) is the most valuable single card โ capturing it earns +1 point.
7๐ป7
๐ป The Ceilidh
โ Landmark: The Strathspey ๐ป
Warm amber cards. Fiddles, drums, pubs, reels, and dancehalls. Named after the famous Cape Breton fiddle tradition.
7๐ฆ7
๐ฆ The Catch
โ Landmark: Last Haul ๐ฆ
Deep green cards. Lobster, mussels, mackerel, cod, and traps. The Catch suit is key โ most Catch cards captured scores bonus points, especially in Summer.
7๐ซ๏ธ7
๐ฒ The Highland
โ Landmark: Cape Smokey ๐ซ๏ธ
Misty purple cards. Maples, moose, eagles, cairns, and the Cabot Trail. Named after the iconic foggy headland above the Bras d’Or.
Each suit has cards numbered 1โ10. The 7 of each suit is a glowing gold Landmark card. Capturing the most Landmarks in a season earns bonus points.
On Your Turn
๐ฏ
Select a card from your hand and capture a
matching table card.
If no match exists, you may capture
multiple cards whose total equals your card value.
โ
Example: play a 9 to capture a
9. If no 9 exists, you may capture
4 + 5. Direct matches always take priority.
๐๏ธ
If your card cannot capture anything,
you must discard it face-up onto the table.
Clean Sweep
๐
If your capture clears all cards from the table, you earn a Clean Sweep โ worth +1 point (or +2 in Fall).
The Year
๐
The game lasts four seasons โ Spring, Summer, Fall, Winter. Each season uses the full deck and has a unique bonus rule.
๐
The dealer rotates each season. The player to the dealer’s left plays first. The dealer’s name appears with a ๐ badge.
End of Each Season
๐
Most Cards โ player who captured the most cards gets +1.
๐ฆ
Most Catch โ most green Catch cards captured gets +1 (or +2 in Summer).
๐ฏ๏ธ
Louisbourg Light โ capturing the 7 of Harbour earns +1.
โ
Landmarks โ most of the four glowing 7s = +1. All four = +2.
๐
Clean Sweeps โ +1 each time you clear the table (or +2 in Fall).
Season Bonuses
๐ธ
Spring โ each capture using 3 or more table cards earns +1.
โ๏ธ
Summer โ Most Catch is worth 2pts instead of 1.
๐
Fall โ Clean Sweeps are worth 2pts instead of 1.
โ๏ธ
Winter โ the player who makes the last capture of the round earns +2 points.
Winning
๐
Most points after all four seasons wins. Tiebreaker: highest Fall score, then Summer, Spring, Winter.
๐ธ
Season 1 of 4
Spring
๐ You deal โ Angus plays first
Season Rule
Any capture using 3 or more table cards earns a bonus point.